// Command Menu definition
// 
// Basic Format:
//		"<Bound Key>" "<Button Text>" "<Command sent to server>"
//
// 
//
//
// Buttons can also open up submenus, as follows:
// {
// 	"Some More Options",
//	{
//		...
//	}
// }
//
//
// Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
// around or deleted.
//
//
// Limitations:
//		Maximum of 40 menus.
//		Maximum of 100 buttons per menu.

//--------------------------------------------------------
// Everything below here is editable

"1" "HELP"
{
	CUSTOM		"1" "Map Description"	"!MAPBRIEFING"
	"2" "Time Left" "timeleft"
	"3" "Adjust Crosshair" "adjust_crosshair"
	"4" "Use Left Hand" "cl_righthand 0"
	"5" "Use Right Hand" "cl_righthand 1"
}


"2" "CHANGE TEAM"	"chooseteam"

// Here are the rest of the buttons and submenus
// You can change these safely if you want.
"3" "TEAM MESSAGE"
{
	// Map Specific

	MAP cs_siege "1" "map cs_siege"
	{
		"1" "'Take the underground'" "say_team Take the underground!"
		"2" "'Enemy in parking garage'" "say_team Enemy in parking garage!"
		"3" "'Rush hostage room!'"   "say_team Rush the hostage room!"
		"4" "'Snipers! Watch out!'"  "say_team Snipers! Watch out!"
		"5" "'Take the upper route'"  "say_team Take the upper route!"
	}


	MAP de_train "1" "map de_train"
	{
		"1" "'Rush trainyard bomb!'" "say_team Rush the trainyard bomb site!"
		"2" "'Rush enclosed bomb site!'" "say_team Rush the enclosed bomb site!"
		"3" "'Flank them!'"   "say_team Flank them!"
		"4" "'Bomb site secure!'"  "say_team Bomb site secure!"
		"5" "'Lend me your blaster!'"  "say_team Lend me your blaster!"
	}


	MAP de_vertigo "1" "map de_vertigo"
	{
		"1" "'Rush the upper level!'" "say_team Rush the upper level!"
		"2" "'Rush the lower level!'" "say_team Rush the lower level!"
		"3" "'Flank them!'"   "say_team Flank them!"
		"4" "'Snipers! Watch out!'"  "say_team Snipers! Watch out!"
		"5" "'Bomb site secure'"  "say_team Bomb site secure"
	}


	MAP de_prodigy "1" "map de_prodigy"
	{
		"1" "'Rush to pipes'" "say_team Rush to the pipes bomb site!"
		"2" "'Rush to the lab!'" "say_team Rush to the lab!"
		"3" "'Take the hallway!'"   "say_team Take the hallway!"
		"4" "'Flank them!'"  "say_team Flank them!"
		"5" "'Take the APC route!'"  "say_team Take the APC route!"
	}


	MAP de_aztec "1" "map de_aztec"
	{
		"1" "'Take the bridge!'" "say_team Take the bridge!"
		"2" "'Enemy at bomb site'" "say_team Narby, enemy at bomb site!"
		"3" "'Rush to bomb site'"   "say_team Rush to the bomb site!"
		"4" "'Bomb site secure'"  "say_team Bomb site secure!"
		"5" "'Take the water route!'"  "say_team Take the water route!"
	}

	MAP de_inferno "1" "map de_inferno"
	{
		"1" "'Take the bridge!'" "say_team Take the bridge!"
		"2" "'Enemy at bomb site'" "say_team Narby, enemy at bomb site!"
		"3" "'Rush to bomb site'"   "say_team Rush to the bomb site!"
		"4" "'Bomb site secure'"  "say_team Bomb site secure!"
		"5" "'Take the water route!'"  "say_team Take the water route!"
	}




	MAP cs_office "1" "map cs_office"
	{
		"1" "'Take the back route!'" "say_team Take the back route!"
		"2" "'Rush to the hostages!'" "say_team Rush to the hostages!"
		"3" "'Do it for Manilov!'"   "say_team Do it for Manilov!"
		"4" "'Take the front route!'"  "say_team Take the front route!"
		"5" "'Flank them!'"  "say_team Flank them!"
	}



	MAP cs_backalley "1" "map cs_backalley"
	{
		"1" "'Flank them!'" "say_team Flank them!"
		"2" "'Enemy overhead!'" "say_team Enemy overhead!"
		"3" "'Rush to the hostages!'"   "say_team Rush to the hostages!"
		"4" "'Go you blaster!'"  "say_team Go you blaster!"
		"5" "'Taking heavy blaster fire!'"  "say_team Taking heavy blaster fire!"
	}


	MAP cs_747 "1" "map cs_747"
	{
		"1" "'Rush the plane'" "say_team Rush the plane!"
		"2" "'Meet in terminal'" "say_team Meet in the terminal"
		"3" "'Enemy outside plane'"   "say_team Enemy outside plane!"
		"4" "'Enemy in cargo hold!'"  "say_team Enemy in cargo hold!"
		"5" "'Flank them'"  "say_team Flank them!"
	}


	MAP as_oilrig "1" "map as_oilrig"
	{
		"1" "'Rush to chopper!'" "say_team Rush to the chopper!"
		"2" "'To the elevator'" "say_team To the elevator!"
		"3" "'VIP spotted!'"   "say_team VIP spotted!"
		"4" "'Sniped spotted'"  "say_team Sniper spotted! Look out!"
		"5" "'Protect the VIP'"  "say_team Protect the VIP!"
	}



	MAP cs_assault "1" "map cs_assault"
	{
		"1" "'Rush the building!'" "say_team Rush the building!"
		"2" "'Take the vents!'" "say_team Take the vents!"
		"3" "'Enemy in vents!'"   "say_team Enemy in vents!"
		"4" "'Rush hostage room!'"  "say_team Rush the hostage room!"
		"5" "'Team! Regroup!'"  "say_team Team! Regroup!"
	}



	MAP de_nuke "1" "map de_nuke"
	{
		"1" "'Go To Main hall'" "say_team Go to the main hall"
		"2" "'Go To the Basement'" "say_team Go to basement"
		"3" "'Flank Yard'"   "say_team Flank Yard"
		"4" "'Flank Comm-room'"  "say_team Flank comm-room"
		"5" "'At the Entrance hall'"  "say_team At the entrance hall"
	}


	MAP de_cbble "1" "map de_cbble"
	{
		"1" "'Heading Central Hallway'" "say_team Heading to central hallway!"
		"2" "'Heading to Underpass'" "say_team Heading to underpass!"
		"3" "'Sniper in Tower'"   "say_team Enemy in sniper tower!"
		"4" "'Bomb target areas secure'"  "say_team Bomb target areas secure"
		"5" "'Guard start area'"  "say_team Guard start area"
	}


	MAP de_dust "1" "map de_dust"
	{
		"1" "'Heading to Hallway'" "say_team Heading to hallway!"
		"2" "'Heading to Underpass'" "say_team Heading to underpass!"
		"3" "'Bomb A secure'"   "say_team Bomb area A secure"
		"4" "'Bomb B secure'"  "say_team Bomb area B secure"
		"5" "'Sniper at Underpass'"  "say_team Snipers at underpass"
	}



	MAP de_dust2 "1" "map de_dust2"
	{
		"1" "'Heading to Hallway'" "say_team Heading to hallway!"
		"2" "'Heading to Underpass'" "say_team Heading to underpass!"
		"3" "'Bomb A secure'"   "say_team Bomb area A secure"
		"4" "'Bomb B secure'"  "say_team Bomb area B secure"
		"5" "'Heading to tunnel'"  "say_team Heading to tunnel!"
	}

	MAP cs_italy "1" "map cs_italy"
	{
		"1" "'Meet at Market'" "say_team Meet at the market!"
		"2" "'Rush the House'" "say_team Rush through the house!"
		"3" "'Head to Wine Cellar'"   "say_team Head for the wine cellar!"
		"4" "'Rush Long Passage'"  "say_team Rush the long passage!"
		"5" "'Hostages being rescued'"  "say_team Hostages being rescued!"
	}


	MAP cs_estate "1" "map cs_estate"
	{
		"1" "'Go to sewer'" "say_team Go to the sewer!"
		"2" "'Enemy on first story'" "say_team Enemy on first story!"
		"3" "'Enemy on second story'"   "say_team Enemy on second story!"
		"4" "'Enemy in back'"  "say_team Enemy in back of house!"
		"5" "'Enemy in front'"  "say_team Enemy in front of house!"
	}
	
	
	MAP as_tundra "1" "map as_tundra"
	{
		"1" "'Use secondary route'" "say_team Use the secondary route!"
		"2" "'Use primary route'" "say_team Use the primary route!"
		"3" "'Snipers! Watch out!'"   "say_team Snipers! Look out!"
		"4" "'Rush to APC'"  "say_team Rush to the APC!"
		"5" "'Rush to chopper!'"  "say_team Rush to the chopper!"
	}	
	

	MAP cs_militia "1" "map cs_militia"
	{
		"1" "'Meet at garage vent'" "say_team Meet at garage vent!"
		"2" "'Meet at front of house'" "say_team Meet at front of house!"
		"3" "'Meet in backyard'"   "say_team Meet in backyard!"
		"4" "'Enemy is topside!'"  "say_team Enemy is topside!"
		"5" "'Enemy is in sewers!'"  "say_team Enemy is in sewers!"
	}
	







     "2" "'Acknowledged'"			"say_team Acknowledged"
     "3" "'Negative'"				"say_team Negative"
     "4" "'Go Go Go!'"		"say_team Go Go Go!"
     "5" "'On my way'"				"say_team On my way"
     "6" "'Need backup'"			"say_team Need backup!"
}

"4" "DROP CURRENT ITEM" 	"drop"




