

"nt_terminal_ctg.outdoors"

//
//---------------------------------------
//wind loop


{
	"dsp"	"0"
	"playlooping"
	{
		"volume"	".09"
		"pitch"		"100"
		"wave"		"windbirds01.wav"
	}

//---------------------------------------
//cicada loop
	
	"dsp"	"0"
	"playlooping"
	{
		"volume"	".08"
		"pitch"		"100"
		"wave"		"cicada02.wav"
	}
	
//---------------------------------------
//cicada loop
	
	"dsp"	"0"
	"playlooping"
	{
		"volume"	".09"
		"pitch"		"100"
		"wave"		"birds02.wav"
	}
	
//
//----------------------------------------
// Wind thru trees

	
    "playrandom"
	{

		"time"		"10,20"
		"volume"	".07"
		"pitch"		"100"

		"rndwave"
		{
			
			"wave"	"forest/wind_thru_trees_1.wav"
			"wave"	"forest/wind_thru_trees_2.wav"	
	"wave"  "pissalley/Distant_city_01.wav"	  }
	}

}


"nt_terminal_ctg.indoors"

//
//ambient base loop

{
	"dsp"	"0"
	"playlooping"
	{
		"volume"	".04"
		"pitch"		"100"
		"wave"		"office/ambience.wav"
	}

//machinery

	"playrandom"
	{

		"time"		"10,15"
		"volume"	".08"
		"pitch"		"70,100"

		"rndwave"
		{
					
			"wave"	"machinetick01.wav"
			"wave"	"machines01.wav"	
		}
	}

//cicada loop
	
	"dsp"	"0"
	"playlooping"
	{
		"volume"	".01"
		"pitch"		"100"
		"wave"		"cicada02.wav"
	}
	
//cicada loop
	
	"dsp"	"0"
	"playlooping"
	{
		"volume"	".01"
		"pitch"		"100"
		"wave"		"birds01.wav"
	}
	
//
//ambient loop


	"dsp"	"0"
	"playlooping"
	{
		"volume"	".02"
		"pitch"		"100"
		"wave"		"windbirds01.wav"
	}
}
	